FILE_RECOVERY_COMPLETE
PARTIAL_FILE_RETRIEVED
S alt and Sanctuary Free Download PC Game, A doomed sailor is shipwrecked on an unknown island. In mist-covered valleys, where smiling, moss-covered corpses cling to rusty arms, shaky figures begin to move. Beneath structures crumbled and worn by salt, labyrinthine passages lead to an indescribable evil, long forgotten by man. Salt and Sanctuary v1.0.0.6 All No-DVD Hi2U Game Fix / Crack: Salt and Sanctuary v1.0.0.6 All No-DVD Hi2U NoDVD NoCD MegaGames Skip to navigation Skip to main content.
RWBY belongs to Rooster Teeth, Salt and Sanctuary belongs to SKA studios.
Chapter 21: The Ruin
The next day dawned and Spectre couldn't have been any happier. Jaret was officially worse than Azredak. At least Azredak annoyed Spectre for a reason.
All joking aside, Spectre was glad. Today was the first mission that the first-year students would be embarking on as Huntsmen and Huntresses. He was just excited to get away from Jaret for a few hours, or days if he were lucky. As such, he and his team were on their way to the campus's main auditorium to choose their mission.
They arrived with the crowd. Students filed in and stood. They didn't have to wait long as Jaret took the stage. He tapped the mike before beginning his speech.
'Greetings.' He began. 'Today marks a historic milestone in the individual journeys of each student here. Like so many before you and many to come later, this is where your life as a Huntsman or Huntress officially begins. Today you take up the mantle of the defenders of Remnant. The boards on the walls around the room show available missions. Be aware that some of these missions are restricted to upper year students. That being said, I wish you luck and pray that you return.'
Jaret stepped back. The not so subtle ominous warning caused murmurs to spread around the room. Spectre rolled his eyes at the theatrics. They were more annoying than anything else these days.
'So… do we just go choose a mission?' Ruby asked.
'I believe so, c'mon.' Spectre said, as he motioned for his team to follow him.
They made their way to one of the mission boards. Ruby began looking through different missions. Spectre read the brief descriptions that came with many of them. Most of the available missions were along the lines of secure and defend, recon, escorts, and some precious few search and destroy. He did note a few stand outs as Ruby looked through. One was an investigation into the suspicious deaths of a wealthy family at an estate on the edge of the kingdom's boundaries. Another was a search and destroy of a massive Grimm that sounded eerily familiar to the Kraekan Cyclops. However, it was a search and destroy that caught his eye.
'Hang on Ruby, I want to see that one.' Spectre said, halting Ruby's scrolling.
Spectre opened the mission file. It was a mission to Mountain Glenn. What caught his eye was the image associated with the mission. The image was of a corpse, pinned to the wall with a grotesque smile carved on its face. The same style of execution of the Queen of Smiles. The mission was a recon mission. The goal was to determine the unusually high presence of Grimm in the area. Granted, Mountain Glenn was known for its higher Grimm presence to begin with. However, in recent weeks, the density of Grimm had risen. The goal of the mission was to determine the reason as to why. A secondary goal existed in finding the source of the strung up smiling corpses that had appeared around the borders of the area.
'Mountain Glenn?' Ruby asked, looking at the mission.
'That doesn't seem like the easiest of options.' Blake stated.
'Maybe not, but there's something happening there. Something to do with Azredak.' Spectre said.
'How do you know?' Weiss asked.
'The Queen of Smiles is, or at least was, there.' Spectre said. 'These corpses match her MO.'
'So… we're going to Mountain Glenn then? Any objections?' Ruby asked.
'Doesn't look like it.' Pyrrha said, glancing at her teammates.
Ruby smiled and turned back to the board. She accepted the mission and input her team name. The screen loaded for a second before responding.
'Rejected?' Ruby asked.
'Too difficult it would seem.' Weiss answered.
'Or I wanted to be sure of the team I sent on this one. I've already had five other teams try to accept it from higher years.' Jaret said walking up to the group.
'They have?' Ruby asked.
'Indeed. This mission is specifically for your team, though you didn't hear it from me.' Jaret answered with a smile.
'Why?' Blake asked.
'Azredak?' Spectre inquired.
'Indeed. You and I share a hunch about this one. I'll adjust the mission a bit. You will be expected to be out by the airfield in one hour. I have already assigned a Huntsman for you to shadow on this job. Good luck.' Jaret said, with barely a glance before walking away.
'Oooook, then.' Ruby said, as she reentered her team name on the board.
This time, they were accepted. Ruby smiled. The team left the auditorium and returned to their dorm. Much to their surprise, Yang was waiting in the hall with a package. She smiled as they got closer.
'Hey guys.' The blonde greeted. 'You already choose a mission?'
'Yeah, a recon at Mountain Glenn.' Ruby answered.
'Oh, cool. We're shadowing a sheriff in one of the settlements outside Vale.' Yang said. 'We leave in three days.'
'We leave in one hour.' Weiss stated. 'So, we need to get our stuff ready to go.'
'Well, before you go, Ruby. Dad sent us a package.' Yang said as she revealed a cylindrical cardboard tube.
'What's that?' Ruby asked.
'Don't know.' Yang replied.
Ruby opened the door. The group walked in as Yang opened the tube. She tipped it upside down. Spectre grabbed his weapons and turned to see what would come from the package. A small dark grey thing fell from the package. Spectre raised an eyebrow as it landed on the floor and… unfolded into a tiny dog.
Spectre looked at the sisters as the dog let out a small yip.
'Is that a dog?' Weiss asked.
Blake's eyes widened. The cat faunus leapt on top of her bunk bed and glared at the small animal. Ruby smiled and picked up the small thing and cuddled with it.
'Yep!' Ruby said with a smile. 'This is our dog, Zwei.'
The small dog hopped out of Ruby's arms and waddled over to Weiss. Spectre chuckled. The thing's legs were little more than little stubs.
'And he's going to be living with us?' Weiss asked.
'Or with us.' Yang said.
'He is cute.' Pyrrha said.
'Oh wait, there's more.' Yang said, tipping the package over again.
A rather significant number of cans fell from the tube. One rolled over to Spectre. He bent down to grab it. It was some brand of dog food. He looked at the package again. A pile that easily reached Yang's knees was on the ground in the middle of the room. He tossed the can on the pile.
'I'm not picking those up.' He stated.
The dog seemed to have finally noticed Spectre. He waddled over to the Saltborn and looked up at him. It tilted its head to the side. It appeared to want Spectre to pet it. He seemed to be making himself look as cute as possible. Fortunately for Spectre, he was quite immune to cute. Still, he knelt down and ran his hand over the dog's head for a brief pet.
'I will admit. He is kinda endearing.' Spectre said as he stood up.
'That means he likes him.' Ruby whispered to her sister, conspiratorially.
'I'll meet you guys out by the airship.' Spectre said as he left the room.
Weiss, Pyrrha and Blake soon followed suit. Ruby caught up a moment later. Spectre noted the suspicious bag on her back. He looked at her and raised an eyebrow. Ruby awkwardly avoided his gaze, but Spectre said nothing.
'Hello students!' The ever-rapid voice of Dr. Oobleck announced.
'Doctor.' Spectre greeted. 'May I ask why you are here?'
'You should know. You have been assigned to shadow me on our trip to Mountain Glenn.' The doctor announced. 'Chop, chop, we mustn't be late! Ms. Rose, you shouldn't need your bag. This mission is recon only, it is unlikely we'll be setting up camp.'
'I'm going to kill Jaret when we get back.' Spectre muttered as he boarded the airship after Oobleck.
'Yeah, we're off to save the world… with Dr. Oobleck.' Ruby tried to cheer. 'It's not as impressive when you say it out loud.'
'You're going to save the world?'
Spectre turned to see who had asked the question. Nora and Ren were walking up. Nora was the one who had asked.
'How could you not invite us?' She whined. 'I'm hurt that you wouldn't think of us.'
'We're not saving the world.' Spectre called out. 'Just a recon mission.'
'Oh, that's ok then. COME RENNY! The cafeteria is serving pancakes!' Nora shouted, heading to the cafeteria.
'Isn't that for breakfast only?' Pyrrha asked, as the girls boarded the ship.
'I heard that Nora has a special dispensation.' Blake stated. 'Apparently, she wanted pancakes last semester, but when she found out they weren't available, she destroyed the cafeteria kitchen in order to make some herself. She has since been banned from any kitchen on campus but is always allowed pancakes.'
Spectre shrugged as he strapped himself in. The bullhead lifted off. Spectre watched out the window at the landscape flying by below them. He didn't know how long they flew for. Time wasn't the most pressing concern. Spectre looked around. He noticed Ruby's bag was on the ground. He sighed. Apparently, Ruby wasn't listening or directly violating Oobleck's command to leave her bag. Whatever was in it better be important.
She nervously nudged the bag behind her legs when the doctor entered the bay.
'Alright students, we will be touching down in five minutes. Spectre, I was told that if we encounter anything that isn't strictly Grimm, you are in full command. Gear and get ready to unload.' The doctor said in an extremely uncharacteristically commanding voice.
The team gathered their things. The bullhead touched down and the six departed. Oobleck turned to begin speaking.
'Students, from this point forth, you are now Huntresses and a Huntsman. You will listen to my orders and follow them closely. This is a recon mission, as such, we will move quickly and quietly.' The doctor said as he glanced at each of them. 'Ms. Rose, I thought I told you to leave your bag behind.'
'You did, but… you… didn't tell us to start listening to you yet.' Ruby replied with a sheepish grin.
'She's not wrong.' Oobleck muttered to himself. 'Very well, you can leave it on the ship.'
'Or I could take it with us?' Ruby asked.
'Ms. Rose, what could be so important in that bag that we would possibly need it?' Oobleck asked.
'Uh…' Ruby began as Zwei popped his head out of the bag.
'Ms. Rose, you brought a dog?' Oobleck asked.
'Yes?' Ruby cringed, waiting for the lashing.
'BRILLIANT!' Oobleck announced pulling Zwei from the bag. 'This will make our lives so much easier! A dog's sense of smell is many thousands of times better than ours! He can lead us straight to anything suspicious! Come students, we follow the dog!'
'I'm a genius.' Ruby said with a stupid smile.
'Don't let it get to your head, Ruby.' Spectre muttered as he passed her. 'Good idea, though.'
Ruby smiled as the group followed Zwei and Oobleck. The small dog seemed to understand exactly what it was Oobleck wanted. The dog stuck his nose to the ground and began sniffing out the area. He led them around for a while. They would pass small packs of Beowolves every now and again. Nothing major, just a Beowolf or five. Easily disposed of.
Amongst their varying skirmishes and wanderings, Spectre took in the sights. He could understand why Grimm concentrations were so high. He remembered that the Grimm were attracted to negative emotions, and the destroyed city around him was steeped in negativity. Almost as if the despair and sorrow of the people who were trapped here when it fell had soaked into the pavement they walked on. The Saltborn could even feel the sorrow and despair.
The group stopped for a quick break at a destroyed wall. Spectre looked out at the horizon. The direction they faced was towards the kingdom of Vale. In the distance, he could see three massive elephant like Grimm. Goliaths. One of the few Grimm to be given a run and hide order. Most Grimm could be brought down with one or two Huntsmen. Some required three. But Goliaths, to date only four had ever been confirmed dead. They were smart. Almost frighteningly so, and any attacks on them are swiftly squashed. The four that had been brought had accrued heavy losses.
'Spectre, why do you want to be a Huntsman?' Oobleck asked suddenly.
The doctor had been asking them all the question since they arrived. The girls were a short distance away, not so far that they couldn't eavesdrop if they chose.
'Azredak.' Spectre answered.
'Azredak?' Oobleck asked.
'Yes. A demon I brought into this world. He needs to be destroyed. This is the quickest route to accomplishing that goal.' Spectre said.
The doctor said nothing more. Spectre watched as the sun fell lower on the horizon. They began their search once more. Nothing much happened until the sun had fully disappeared behind the horizon. The group holed up in one of the ruined buildings for the night.
'So much for not making camp.' Spectre muttered.
'Yes. Things change. I didn't think it would take us this long to find anything. However, the future is not something that can ever be known until it becomes the present. Now, decide who will take watch and when.' Oobleck said. 'I'll secure a perimeter.'
The doctor sped off. The girls sat down and Spectre leaned against a wall.
'I think the best option for us would be to switch off every two hours.' Pyrrha began. 'Each of us have two hours of watching, eight hours of rest, ideally.'
'Sounds fair, or we could just have Spectre watch all night.' Weiss said.
'Why?' Pyrrha asked.
'Well, Spectre has stated before that he doesn't actually need sleep.' Ruby responded.
'I technically don't need rest either. The Salt keeps me pretty energized and my vials are full.' Spectre interjected. 'I'll stay up and keep watch. You all get some rest.'
The girls nodded and set about making camp. Weiss started a small fire. Oobleck returned five minutes after they had settled.
'The perimeter is secure. Have things been determined?' He asked.
'Yeah, I have first watch.' Spectre answered.
'Excellent. Rest well, our mission continues at first light.'
The professor made his way up one level to his own spot. Spectre turned to the window next to where he was leaning. He looked out and around the city. The night was quiet. Only the occasional howling of a Beowolf broke the silence.
Spectre scanned the ground a couple hours before dawn. His eyes landed on a familiar sight. A single emaciated being on a stick, eerily representative of a scarecrow. The Saltborn stood and quickly made his way to ground level. The scarecrow had reappeared several blocks away. A small yip caught his attention.
Spectre glanced down for a brief second. Zwei appeared to be following. The Saltborn smiled at the dog before continuing to follow the Scarecrow.
They eventually came to a large empty square. The scarecrow had simply vanished. Spectre looked around. Azredak was nowhere to be seen. Spectre was about to head back when a couple of voices were heard.
'I'm telling you; the Queen was worse.' A female voice said.
'And I don't care. At least the Queen promised a release, if the words of the others are to go by.' A male responded. 'That floating thing is a nightmare, and the dark cloak is a literal slave driver.'
'Kaira and Carsejaw.' The female said.
'I don't care what their names are. I just want out. I didn't sign up for this crap.' The male replied.
'Don't let Carsejaw hear that. He isn't kind to defectors.' The female said.
'I know.' The male replied as the voices went silent.
'Well, Zwei, Azredak's doing something here, but what?' Spectre asked the dog.
Zwei, seeming to understand Spectre's question, stuck his nose to the ground and began sniffing. The small dog waddled around the square before pawing at the ground a few feet away. Spectre made his way over and kneeled next to where Zwei was pawing the ground. The Saltborn felt around for a few seconds before finding the irregularity. A crack in the pavement. A crack from which air was flowing.
'That's odd.' Spectre muttered as he got a closer look.
He stood up and looked around. A loud crack resounded through the area. Spectre braced to find the source. Another crack and Spectre looked down. The pavement was cracking beneath him. Thinking quickly, Spectre grabbed Zwei and leapt out of the square. It required both uses of his Dart brand. But he escaped before the ground collapsed.
'That's convenient.' Spectre muttered as he set the dog down.
'SPECTRE!'
The Saltborn turned to see Ruby running towards them. She sighed in relief when she saw they were alive.
'What happened? Why'd you wander off?' Ruby asked as the rest of their team and Oobleck reached them.
'Azredak. I saw the scarecrow and I had to follow. How'd you get here?' Spectre asked.
'We heard the sound of the ground caving in.' Blake answered.
'And this explains why we haven't found anything.' Oobleck exclaimed. 'We're not looking for an underground organization. We're looking for an underground organization!'
'What?' Spectre asked.
'When Mountain Glenn fell, the people fled into the tunnels of the mountain. Natural mines that had been hollowed out years before. They barricaded all entries and lived there for years.' Oobleck explained. 'Until the Grimm got in and the railway was closed to protect Vale. We're looking for an underground group.'
'An underground group working with Azredak.' Spectre said.
'What?' Oobleck asked.
'I heard a couple voices voicing their woes about Kaira and Carsejaw.' Spectre answered.
'Carsejaw's here?' Ruby asked.
'So, it would seem.' Spectre answered.
'And we have a way down.' Pyrrha said, pointing at the hole. Wah janab tv serial.
'Indeed. Come students, let's find out what's really happening here.' Oobleck said as he made his way to the hole.
ERROR-DATA_CORRUPTION-BEGIN_FILE_RECOVERY…/…
Data Log BOS021
Information – Please leave constructive criticism. Updates to the archives take it into account, and it is greatly appreciated.
Input command - express_gratitude - Thank you to all who read this, your feedback and views are much appreciated. Feel free to leave ideas and recommendations for the future. Input command-tip_hat..Command accepted; hat tipped. Input command-Close
Goodbye viewer; Fare thee well.
End Log S.T.K.
May 18, 2016 Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D combat with richly developed RPG mechanics. Discover, craft, and upgrade over 600 weapons, armor pieces, spells, and items as you explore a cursed realm of forgotten cities, blood-soaked dungeons, desecrated monuments, and the Title: Salt and Sanctuary. Developer: Ska Studios. Salt and Sanctuary 13 Jun 2016 20:29. During my SaS playthrough I achieved many items. In NG+ I started to follow the walkthrough to see if I missed anything but it seems that the walkthrough is missing a couple of items that are possible to obtain during the first visit to a location. Aug 02, 2018 Salt and Sanctuary does an admirable job of hitting all the right beats that it needs to provide a challenging and fun action adventure that will no doubt provide a solid bang for your buck, but it doesn’t do a whole lot to stand on its own two legs; this is a game that can only thrive on the scraps generated by the overwhelming popularity of a much better game series.
Aug 12, 2018 Free Download Salt and Sanctuary v1.0.0.8 PC Game – Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D combat with richly developed RPG mechanics. Discover, craft, and upgrade over 600 weapons, armor pieces, spells, and items as you explore a cursed realm of forgotten cities, blood-soaked dungeons, desecrated monuments,. Implemented Russian, Polish - Fixed scaling on Lucent Musketoon, Hellfire Arbalest, Adrasteia, and Purifier - Merchants now sell higher-tier salt consumables to wealthy patrons - Magical light orb now flips in vertigo mode - Fixed letter groupings in message writer - Fixed glitches related to grabbing enemies near message bottles and rotting platforms - Increased charm scaling on weapons. Our Salt and Sanctuary +6 coach is presently accessible for variant 1.0.0.6 and backings STEAM. These Salt and Sanctuary tricks are intended to upgrade your involvement with the amusement. PC Trainers and Editors STATUS: ACTIVE. Coaches are as yet being considered and refreshed for this title as patches are discharged. There is no assurance.
A doomed sailor is shipwrecked on an uncharted island. In fog-shrouded valleys, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man.
Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D combat with richly developed RPG mechanics. Discover, craft, and upgrade over 600 weapons, armor pieces, spells, and items as you explore a cursed realm.
TV mode
Tabletop mode
Handheld mode
Play online, access classic Super NES™ games, and more with a Nintendo Switch Online membership.
Salt and Sanctuary © 2016 Ska Studios
ESRB Notification
Skin support – change the appearance of PCDJ DEX 3. Pcdj dex 3.13.0.6 crack. Two-mode skin, complete with Audio and Video Tabs. Fully manual or automatic mixing (one-click beat-matching). Up to 4 DJ decks (two for video and karaoke) with professional grade mixer and playlists.
Sorry, you are not eligible to view or download this content at this time.