Overhaul Retime Speed.
Many people are always struggling with finding the best way to stand out on Animal Crossing Island. But don't worry, we recommend an interesting place akrpg.com, which updated various decorative Animal Crossing New Horizons island and room design ideas daily, if you don't have any decorating inspirations for ACNH island, go check akrpg. It somewhat defeats the purpose of having everything inside the same software if things can't be used in tandem with each other. Like, just make a 'Fusion input node' in the color page where you can output normal and alpha, and then have a 'color input node' in the fusion page where the fusion output of the color page goes in. FAH provides a V7 client installer for Debian / Mint / Ubuntu / RedHat / CentOS / Fedora. Pokemon roms for desmume emulator. Installation on other distros may or may not be easy but if you can offer help to others, they would appreciate it.
Give us the ability to select multiple keyframes where they have been added to the Retime Speed line.
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- As a speed optimization, do not update fast timers unless the 'Fast timers view' floater is open, or the new 'FastTimersAlwaysEnabled' setting is set to TRUE (toggled by 'Advanced' - 'Consoles' - 'Fast timers always enabled'); note that when turned on, that setting also causes the view to automatically pause when opening it (you may un-pause.
Give us the ability to set eas in/out as the default keyframe option.
Get the keyboard shortcut for next and previous Keyframe to actually work (it doesn't on my Windows 10 machine) and also ensure that the keyframe is actually selected, rather than the playhead simply repositioned there.
Automatically create 'bell curves when the middle of 3 keyframes is lifted (or lowered) - or create a flat-topped bell curve if the line between the middle two of four keyframes is lifted.
Matlab Dynare
Let us have a keyboard shortcut to activate the Retime Speed panel itself.
Would be cool to have the mouse scroll wheel, in combination with a modifier key, be able to adjust the keyframe handles too, that would save more editing time.
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Post subject: Translate PureDisHelper to COMATE [Resolved] |
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Joined: Sun Nov 05, 2006 11:42 pm Posts: 4814 Location: Lyon - France | Hello I try since on hour to translate dhPutValue(Session, '.Screen.Row = %d', 9) in COMATE Someone have an idea ? i have try : SessionsInvoke('Screen.Row = 9') SessionsSetProperty('Screen.Row = 9')
and nothing works Have a good day _________________ The happiness is a road.. Not a destination Last edited by Kwai chang caine on Wed Aug 13, 2014 10:18 pm, edited 1 time in total.
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Tue Mar 02, 2004 1:20 pm Posts: 1155 Location: Amphibios 9 | Session or Sessions? Greetings .. Kiffi _________________ Hygge
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Sun Nov 05, 2006 11:42 pm Posts: 4814 Location: Lyon - France | Hello KIFFI glad to talk to you In fact, i try to translate this : System = dhCreateObject('Atra.System') If System dhGetValue('%o', @Session, System, '.ActiveSession') If Session dhCallMethod(Session, '.Screen.SendKeys(%T)', @'HelloKcc') dhPutValue (Session, '.Screen.Row = %d', 2) Endif For the moment that code works : Global.COMateObject AtraSystem If Not AtraSystem AtraSystem = COMate_CreateObject('Atra.System') Endif But i don't know how translate dhGetValue('%o', @Session, System, '.ActiveSession') dhCallMethod(Session, '.Screen.SendKeys(%T)', @'HelloKcc') dhPutValue (Session, '.Screen.Row = %d', 2)
in COMATE _________________ The happiness is a road.. Not a destination
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Tue Mar 02, 2004 1:20 pm Posts: 1155 Location: Amphibios 9 | 'Extra.System' is not a registered component on my system, so i have to guess, how it works: EnableExplicit Define ExtraSystem.COMateObject Define ActiveSession.COMateObject Procedure ShowErrorIfAny(Action.s) If COMate_GetLastErrorCode() Debug 'Action: ' + COMate_GetLastErrorDescription() EndIf EndProcedure ExtraSystem = COMate_CreateObject('Extra.System') If ExtraSystem ActiveSession = ExtraSystemGetObjectProperty('ActiveSession') If ActiveSession ActiveSessionInvoke('Screen.MoveTo(2, 2)') ; Move the cursor to row 2, column 2 ShowErrorIfAny('Screen.MoveTo()') ActiveSessionInvoke('Screen.SendKeys('HelloKcc')') ShowErrorIfAny('Screen.SendKeys()') ActiveSessionRelease() Else Debug 'ExtraSystemGetObjectProperty('ActiveSession') failed' EndIf ExtraSystemRelease() Else Debug 'COMate_CreateObject('Extra.System') failed' EndIf Greetings .. Peter _________________ Hygge
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Sun Nov 05, 2006 11:42 pm Posts: 4814 Location: Lyon - France | Thanks a lot KIFFY for your help I have two time the sentence : 'Action: Method/property not supported by this object' on the debugger _________________ The happiness is a road.. Not a destination
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Wed Oct 29, 2003 4:35 pm Posts: 10589 Location: Beyond the pale.. | SessionsSetProperty('Screen.Row = 9') Use the following instead : SessionsSetProperty('ScreenRow = 9') COMate doesn't work with the . object separator. It uses the symbol instead. _________________ I may look like a mule, but I'm not a complete ass.
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Tue Mar 02, 2004 1:20 pm Posts: 1155 Location: Amphibios 9 | Sorry, my fault. As srod wrote: [..] ActiveSessionInvoke('ScreenMoveTo(2, 2)') ; Move the cursor to row 2, column 2 ShowErrorIfAny('ScreenMoveTo()') ActiveSessionInvoke('ScreenSendKeys('HelloKcc')') ShowErrorIfAny('ScreenSendKeys()') [..] Greetings .. Kiffi _________________ Hygge
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Post subject: Re: Translate PureDisHelper to COMATE |
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Joined: Sun Nov 05, 2006 11:42 pm Posts: 4814 Location: Lyon - France | Yeeeeeeesssss !!!! That's works !!! I'm so happy !!!! Thanks a lot a you two It's the night, perhaps i sleep..but i don't want wake up, because like the old time, i'm helped by the two big masters of the OLE I wish you two the best night of the world.. Your fan for the life KCC @Kiffi Edit : congratulation for your hard works for 'P**w*b' A giant works freeware and open source like the COMATE I love you two _________________ The happiness is a road.. Not a destination
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